I’ve been working on a brake actuator animation for a couple of weeks now. The client sent me cad files that I imported into Blender and then started the process of animating each step. Animating the springs were a challenge to say the least. I made a rig from part of an old character rig control it, I still have to rename some things…
I’ll import this into Unity and capture the animation in a day or so and post the results here.

cad illustration 3D model blender game art

Author pruittdigital

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